osc-min
simple utilities for open sound control in node.js
This package provides some node.js utilities for working with
OSC, a format for sound and systems control.
Here we implement the OSC 1.1 specification. OSC is a transport-independent
protocol, so we don't provide any server objects, as you should be able to
use OSC over any transport you like. The most common is probably udp, but tcp
is not unheard of.
Installation
The easiest way to get osc-min is through NPM.
After install npm, you can install osc-min in the current directory with
npm install osc-min
If you'd rather get osc-min through github (for example, if you're forking
it), you still need npm to install dependencies, which you can do with
npm install --dev
Once you've got all the dependencies you should be able to run the unit
tests with
npm test
npm run-script coverage
Examples
A simple OSC printer
sock = udp.createSocket "udp4", (msg, rinfo) ->
try
console.log osc.fromBuffer msg
catch error
console.log "invalid OSC packet"
sock.bind inport
Send a bunch of arguments every two seconds
sendHeartbeat = () ->
buf = osc.toBuffer(
address : "/heartbeat"
arguments : [
12
"sttttring"
new Buffer "beat"
{type : "integer", value : 7}
]
)
udp.send buf, 0, buf.length, outport, "localhost"
setInterval sendHeartbeat, 2000
A simple OSC redirecter
sock = udp.createSocket "udp4", (msg, rinfo) ->
try
redirected = osc.applyAddressTransform msg, (address) -> "/redirect" + address
sock.send(
redirected,
0,
redirected.length,
outport,
"localhost"
)
catch error
console.log "error redirecting: " + error
sock.bind inport
more examples are available in the examples/ directory.
Exported functions
.fromBuffer(buffer, [strict])
takes a node.js Buffer of a complete OSC Packet and
outputs the javascript representation, or throws if the buffer is ill-formed.
strict is an optional parameter that makes the function fail more often.
.toBuffer(object, [strict])
takes a OSC packet javascript representation as defined below and returns
a node.js Buffer, or throws if the representation is ill-formed.
.toBuffer(address, arguments[], [strict])
alternative syntax for above. Assumes this is an OSC Message as defined below,
and arguments is an array of OSC Arguments or single OSC Argument
.applyAddressTransform(buffer, transform)
takes a callback that takes a string and outputs a string,
and applies that to the address of the message encoded in the buffer,
and outputs an encoded buffer.
If the buffer encodes an OSC Bundle, this applies the function to each address
in the bundle.
There's two subtle reasons you'd want to use this function rather than
composing fromBuffer and toBuffer :
- Future-proofing - if the OSC message uses an argument typecode that
we don't understand, calling fromBuffer will throw. The only time
when applyAddressTranform might fail is if the address is malformed.
- Accuracy - javascript represents numbers as 64-bit floats, so some
OSC types will not be able to be represented accurately. If accuracy
is important to you, then, you should never convert the OSC message to a
javascript representation.
.applyMessageTransform(buffer, transform)
takes a function that takes and returns a javascript OSC Message representation,
and applies that to each message encoded in the buffer,
and outputs a new buffer with the new address.
If the buffer encodes an osc-bundle, this applies the function to each message
in the bundle.
See notes above for applyAddressTransform for why you might want to use this.
While this does parse and re-pack the messages, the bundle timetags are left
in their accurate and prestine state.
Javascript representations of the OSC types.
See the spec for more information on the OSC types.
An OSC Packet is an OSC Message or an OSC Bundle.
An OSC Message:
{
oscType : "message"
address : "/address/pattern/might/have/wildcards"
arguments : [arg1,arg2]
}
Where arguments is an array of OSC Arguments. oscType is optional.
arguments can be a single element.
An OSC Argument is represented as a javascript object with the following layout:
{
type : "string"
value : "value"
}
Where the type is one of the following:
string - string value
float - numeric value
integer - numeric value
blob - node.js Buffer value
true - value is boolean true
false - value is boolean false
null - no value
bang - no value (this is the I type tag)
timetag - numeric value
Note that type is always a string - i.e. "true" rather than true .
The following non-standard types are also supported:
double - numeric value (encodes to a float64 value)
For messages sent to the toBuffer function, type is optional.
If the argument is not an object, it will be interpreted as either
string , float , or blob , depending on its javascript type.
An OSC Bundle is represented as a javascript object with the following layout
{
oscType : "bundle"
timetag : 7
elements : [element1, element]
}
Where the timetag is a javascript-native numeric value of the timetag,
and elements is an array of either an OSC Bundle or an OSC Message
The oscType field is optional, but is always returned by api functions.
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